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87
.github/workflows/visual_tests.yaml
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87
.github/workflows/visual_tests.yaml
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name: 🖼 Visual Tests
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on:
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push:
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pull_request:
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jobs:
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visual_tests:
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name: 🖼 Visual Tests with ${{ matrix.render-driver }}
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runs-on: ubuntu-latest
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# Only run the workflow if it's not a PR or if it's a PR from a fork.
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# This prevents duplicate workflows from running on PR's that originate
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# from the repository itself.
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if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name != github.event.pull_request.base.repo.full_name
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env:
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DOTNET_CLI_TELEMETRY_OPTOUT: true
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DOTNET_NOLOGO: true
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strategy:
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# Don't cancel other runners if one fails.
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fail-fast: false
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matrix:
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# Put the rendering drivers you want to use for tests here.
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render-driver: [vulkan] # also: opengl3
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defaults:
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run:
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# Use bash shells on all platforms.
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shell: bash
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steps:
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- name: 🧾 Checkout
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uses: actions/checkout@v6
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with:
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# If using git-lfs (large file storage), this ensures that your files
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# are checked out properly.
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lfs: true
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# Make sure any git submodules are checked out as well.
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submodules: 'recursive'
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- name: 💽 Setup .NET SDK
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uses: actions/setup-dotnet@v5
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with:
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# Use the .NET SDK from global.json in the root of the repository.
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global-json-file: global.json
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- name: 📦 Restore Dependencies
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run: dotnet restore
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- name: 💾 Add Graphics Driver Emulators Source
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run: |
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sudo rm -f /etc/apt/sources.list.d/microsoft-prod.list
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sudo add-apt-repository -n ppa:kisak/kisak-mesa
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- name: 💾 Install Graphics Driver Emulators
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uses: awalsh128/cache-apt-pkgs-action@latest
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with:
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packages: mesa-vulkan-drivers binutils x11-xserver-utils
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version: 1.0
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- name: 🤖 Setup Godot
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uses: chickensoft-games/setup-godot@v2
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with:
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# Version must include major, minor, and patch, and be >= 4.0.0
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# Pre-release label is optional.
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#
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# In this case, we are using the version from global.json.
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#
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# This allows checks on renovatebot PR's to succeed whenever
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# renovatebot updates the Godot SDK version.
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version: global.json
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- name: 🧑🔬 Generate .NET Bindings
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run: godot --headless --build-solutions --quit || exit 0
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- name: 🌋 Run Tests in Godot
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run: |
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xvfb-run godot --audio-driver Dummy --rendering-driver ${{ matrix.render-driver }} --run-tests --quit-on-finish
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# The --coverage flag is used by GoDotTest to control the exit code
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# of Godot by force-exiting through C#.
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#
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# Since Godot sometimes exits with non-zero exit codes (even on success),
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# adding this flag to the above command may allow GoDotTest to ensure that
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# this step will only fail when the tests fail, and not because Godot didn't
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# exit cleanly.
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#
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# However, note that the --coverage flag can sometimes cause other failures
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# by forcing Godot to exit before it can clean up its resources completely.
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echo "Finished running tests in Godot with emulated ${{ matrix.render-driver }} graphics."
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