Added Arch Persitance and Relationships, styackable items, hot fixed Tags.containsAll. AutoList in Ordered!DList
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@@ -18,7 +18,8 @@ public partial class Balancer : Node3D, IProvide<IBeltPortHost>, IProvide<IVoxel
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private BeltPortHost _insertLogic = default!;
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public IBeltPortHost Value() => _insertLogic;
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IVoxelGridRegistry IProvide<IVoxelGridRegistry>.Value() => GridRegistry;
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[Dependency] public IVoxelGridRegistry GridRegistry => this.DependOn<IVoxelGridRegistry>();
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public IVoxelGridRegistry GridRegistry => FoodFactory.GridRegistry;
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[Dependency] public IFoodFactoryApi FoodFactory => this.DependOn<IFoodFactoryApi>();
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private List<BeltPort> _outPuts = new();
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public GridTransform3D VoxelTransform
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{
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