Major Changes including Options menu, logic blocks, modding system, and more.
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25
src/App/AppLogicState.Output.cs
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25
src/App/AppLogicState.Output.cs
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namespace FoodFactory;
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public abstract partial record AppLogicState
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{
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public static class Output
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{
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public readonly record struct StartLoadingSaveFile();
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// public readonly record struct StartLoadingSaveFile(LoadGameArgs Save);
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public readonly record struct SetUpGameScene;
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public readonly record struct ShowGameCreationWindow;
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// public readonly record struct HideGameCreationWindow;
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public readonly record struct ShowMainMenu;
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public readonly record struct ShowOptionMenu;
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public readonly record struct ShowModsMenu;
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// public readonly record struct ShowHideMenu;
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public readonly record struct PlayGame;
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public readonly record struct ShowGame;
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// public readonly record struct HideGame;
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public readonly record struct RemoveExistingGame;
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public readonly record struct ShowGameLoadingWindow;
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public readonly record struct QuitGame;
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// public readonly record struct HideGameLoadingWindow;
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}
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}
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