Major Changes including Options menu, logic blocks, modding system, and more.

This commit is contained in:
2026-08-06 01:28:52 -04:00
parent c9ac4641a0
commit b58acff195
90 changed files with 4065 additions and 485 deletions

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@startuml GameLogicState
state "GameLogicState" as GameLogicState {
state "Paused" as GameLogicState_Paused {
state "OptionsMenu" as GameLogicState_OptionsMenu
state "Saving" as GameLogicState_Saving
}
state "Playing" as GameLogicState_Playing
state "Quit" as GameLogicState_Quit
}
GameLogicState_OptionsMenu --> GameLogicState_OptionsMenu : OpenOptionMenu
GameLogicState_OptionsMenu --> GameLogicState_Paused : PauseButtonPressed
GameLogicState_Paused --> GameLogicState_OptionsMenu : OpenOptionMenu
GameLogicState_Paused --> GameLogicState_Playing : PauseButtonPressed
GameLogicState_Paused --> GameLogicState_Quit : GotoMainMenu
GameLogicState_Paused --> GameLogicState_Saving : SaveRequested
GameLogicState_Playing --> GameLogicState_Paused : PauseButtonPressed
GameLogicState_Saving --> GameLogicState_Paused : SaveCompleted
GameLogicState_Saving --> GameLogicState_Saving : GotoMainMenu
GameLogicState_Saving --> GameLogicState_Saving : OpenOptionMenu
GameLogicState_Saving --> GameLogicState_Saving : PauseButtonPressed
GameLogicState_OptionsMenu : OnEnter → ShowOptionMenu
GameLogicState_OptionsMenu : OnPauseButtonPressed → ShowPauseMenu
GameLogicState_Paused : OnEnter → SetPauseMode, ShowPauseMenu
GameLogicState_Paused : OnExit → ExitPauseMenu, SetPauseMode
GameLogicState_Playing : OnEnter → HideMenus
GameLogicState_Saving : OnEnter → ShowPauseSaveOverlay, StartSaving
@enduml