; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [animation] compatibility/default_parent_skeleton_in_mesh_instance_3d=true [application] config/name="ChickenGameTest" run/main_scene="res://src/Main.tscn" config/features=PackedStringArray("4.6", "C#", "Mobile") config/icon="res://icon.png" [debug_draw_3d] settings/addon_root_folder="res://addons/debug_draw_3d" [display] window/size/viewport_width=720 window/size/viewport_height=720 window/size/initial_position_type=3 window/size/window_width_override=1280 window/size/window_height_override=720 [dotnet] project/assembly_name="ChickenGameTest" [editor] naming/scene_name_casing=1 [editor_plugins] enabled=PackedStringArray("res://addons/imrp/plugin.cfg") [gui] theme/default_font_multichannel_signed_distance_field=true theme/default_font_generate_mipmaps=true theme/default_theme_scale=2.0 [rendering] renderer/rendering_method="mobile"