Files
FoodFactory/src/Game.cs

16 lines
362 B
C#

namespace ChickenGameTest;
using Godot;
public partial class Game : Control
{
public Button TestButton { get; private set; } = default!;
public int ButtonPresses { get; private set; }
public override void _Ready()=> new Test().TestECS();
// => TestButton = GetNode<Button>("%TestButton");
public void OnTestButtonPressed() => ButtonPresses++;
}